Tag Archives: animation

Gran Turismo on PlayStation VR2

When PSVR2 launched, I played a couple hours of Horizon Call of the Mountain because it was a great showcase for the tech advancements since the original headset. Eye tracking, resolution, foveated rendering, yadda. But in the year since firing … Continue reading

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Fairy Dust Between the Sprockets

Having just been reduced to a wide-eyed nine-year-old all over again by witnessing E.T.: The Extraterrestrial in its high definition glory, and awing at the recent digital majesty of Wall•e, it brought to mind the question: what makes for magical … Continue reading

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