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Tag Archives: animation
Gran Turismo on PlayStation VR2
When PSVR2 launched, I demoed a couple hours of Horizon Call of the Mountain because it was a great showcase for the tech advancements since the original headset. Eye tracking, resolution, foveated rendering, yadda. But since firing up Gran Turismo … Continue reading
Fairy Dust Between the Sprockets
Having just been reduced to a wide-eyed nine-year-old all over again by witnessing E.T.: The Extraterrestrial in its high definition glory, and awing at the recent digital majesty of Wall•e, it brought to mind the question: what makes for magical … Continue reading
Posted in entertainment, music, writing
Tagged animation, art, character, movies, screenwriting, television
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